How to Play with Solar Squishers and Silly Tubes Fidgets
By Toys & Co. | Published: 2026-11-03
Category: How-to Guides
A simple, step-by-step way to use Solar Squishers and Silly Tubes fidgets for calming squeezes, stretchy play, and sharing—plus the mistakes that make them less useful.
Quick answer
Use Solar Squishers for slow, repeated squeezes when you need a calming sensory break, and keep the Silly Tubes 10 Pack for stretchy pulling, sharing, and replacing lost tubes. Start with one tool at a time, set a short timer, and check the toy after each use.
Why these two fidgets work for different moments
Solar Squishers are soft sensory balls with swirls and textures, so they suit hands that want a quiet, repetitive squeeze. The Silly Tubes 10 Pack is a set of ten simple tubes, which makes it more practical for group play, classroom sharing, or replacing tubes that go missing. Neither toy comes with a supplied age rating or material list in the catalog, so check the packaging or product page before handing them to a child who still mouths objects.
Set up a short fidget routine instead of free-for-all play
A routine helps fidget toys do their job without turning into a distraction. Pick a time—after homework, before bed, or during a quiet transition—and keep the session short. Put out only the fidget you plan to use first, then swap if your child loses interest. If you are using the Silly Tubes with more than one child, count the tubes before and after so the set stays complete.
Know when to switch tools
Switch from Solar Squishers to Silly Tubes if your child wants to pull, stretch, or move their hands more actively. Switch back to a Solar Squisher if the tubes are being swung, thrown, or used to poke others. The goal is to match the toy to the current energy level, not to force one tool to cover every mood.
Step-by-step: how to use each fidget
- Start with one Solar Squisher: Hold a single Solar Squisher in one hand and squeeze slowly for five breaths. Common mistake: squeezing as hard as possible, which can tire hands and make the ball less calming. Check that the ball returns to shape after each squeeze before continuing.
- Add a texture scan: Roll the Solar Squisher between your palms and use your fingertips to trace the swirls and textures. Common mistake: rushing through the texture scan, which skips the sensory input that makes the ball useful. Pause on one texture and describe it out loud if you are guiding a child.
- Introduce the Silly Tubes one at a time: Take one tube from the Silly Tubes 10 Pack and stretch or pull it gently. Common mistake: handing over all ten tubes at once, which turns the set into a scattering game instead of a fidget. Keep the remaining tubes in the pack until the first tube is put away.
- Set a sharing rule before group play: If more than one child is using the Silly Tubes, give each child a tube and keep the rest in the pack. Common mistake: letting children trade tubes mid-play without a count, which makes lost tubes harder to spot. Count the tubes back into the pack at the end of the session.
- Close with a check and a reset: After play, inspect the Solar Squisher for tears and the Silly Tubes for stretching or damage, then store them together. Common mistake: tossing them loose into a toy bin where they get punctured or stretched by heavier toys. Replace any damaged fidget instead of putting it back in the pack.
Product facts
- Solar Squishers: Solar Squishers are vibrant, soft, squishy sensory balls with swirls and textures. The soft texture and visual swirls give hands something calming to squeeze and look at during a quiet break.

Solar Squishers - Silly Tubes 10 Pack: The Silly Tubes 10 Pack includes 10 tubes and is useful for replacing lost tubes or sharing. Having ten tubes means you can keep a few in a bag, share with siblings, and still have spares when one disappears.

Silly Tubes 10 Pack

